GameServer Creation, Allocation and Shutdown Lifecycle

Shows the most common life cycle of GameServer creation and integration with the SDK, when being started and match made.

Lifecyle Sequence Diagram

Next Steps:

  • Read the various references, including the GameServer and Fleet reference materials.
  • Review the specifics of Health Checking.
  • See all the commands the Client SDK provides - we only show a few here!
  • If you aren’t familiar with the term Pod, this should provide a reference.
Last modified June 18, 2019: Release 0.11.0-rc (#842) (62574a0)