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1.3.0 - More Terraform, Node packages and Unity SDK enhancements
Monday, January 20, 2020 in Releases
This is the 1.3.0 release of Agones. This release includes the Node SDK packaged as a NPM module and hosted on github. That being said, the functionality of the Node SDK has not changed, and previous versions will continue to work as normal. The …
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1.3.0 - Release Candidate
Monday, January 13, 2020 in Releases
This is the 1.3.0-rc release of Agones. This release includes the Node SDK packaged as a NPM module and hosted on github. That being said, the functionality of the Node SDK has not changed, and previous versions will continue to work as normal. The …
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1.2.0 - Kubernetes 1.13, Local Dev, and Unity SDK
Tuesday, December 10, 2019 in Releases
This is the 1.2.0 release of Agones. This release includes an upgrade of the supported Kubernetes version from 1.12 to 1.13. Make sure to check the Upgrading Guide for details on how to perform this upgrade safely. Check the README for details on …
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1.2.0 - Release Candidate
Tuesday, December 03, 2019 in Releases
This is the 1.2.0-rc release of Agones. This release includes an upgrade of the supported Kubernetes version from 1.12 to 1.13. Make sure to check the Upgrading Guide for details on how to perform this upgrade safely. Check the README for details on …
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1.1.0 - Bug Fixes, Documentation and more
Monday, October 28, 2019 in Releases
This is the 1.1.0 release of Agones. Starting with the 1.1.0 release of Agones, the ports to which the sdkserver sidecar binds are now configurable. To take advantage of this feature, your game will need to use an updated SDK from the 1.1.0 release. …
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1.1.0 - Release Candidate
Monday, October 21, 2019 in Releases
This is the 1.1.0-rc release of Agones. Check the README for details on features, installation and usage. Breaking changes: Change the API for allocator to allocation.proto #1123 (pooneh-m) Implemented enhancements: Allocator service should log the …
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Announcing Agones 1.0.0
Wednesday, September 25, 2019 in News
History In 2017, Agones started as a collaboration between Ubisoft and Google Cloud to develop a turn-key, open source, solution for running, scaling and orchestrating multiplayer dedicated game servers on top of Kubernetes. They shared an equal …
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1.0.0 - A Huge Milestone!
Monday, September 16, 2019 in Releases
This is the 1.0.0 release of Agones 🎉 Agones is now ready for production workloads. Unless otherwise indicated (by an alpha version), this API surface is now stable, and all endeavours will be made to maintain its backward compatibility. …
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1.0.0 - Release Candidate
Monday, September 09, 2019 in Releases
This is the 1.0.0-rc release of Agones. We continues with documentation updates, making some improvements to local development tools and improving error validation handling. Next week will be the stable 1.0.0 release 🎉 We are now in feature freeze …
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0.12.0 - Preparation for 1.0
Monday, August 05, 2019 in Releases
This is the 0.12.0 stable release of Agones. This release includes all breaking changes that are required for the 1.0 release that is coming in the release in September - so please review the breaking changes below, and the link to the updated …