List of available code examples
- Full GameServer Configuration
- Full Fleet Configuration
- Full Fleet Allocation Configuration
- Full Autoscaler Configuration
Game server implementations
- Simple UDP (Go) - simple server and client that send UDP packets back and forth.
- CPP Simple (C++) - C++ example that starts up, stays healthy and then shuts down after 60 seconds.
- Xonotic - Wraps the SDK around the open source FPS game Xonotic and hosts it on Agones.
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Last modified April 9, 2019: Add GameServerAllocationPolicy CRD and schema definition. (27b37f5)