Matchmaker requires game server process registration
A scenario in which a Matchmaker requires a game server process to register themselves with the matchmaker, and the matchmaker decides which
GameServerplayers are sent to.
In this scenario, the
GameServer process will need to self Allocate when informed by the matchmaker that players
are being sent to them.
WarningThis does relinquish control over how
GameServersare packed across the cluster to the external matchmaker. It is likely it will not do as good a job at packing and scaling as Agones.
- Read the various references, including the GameServer and Fleet reference materials.
- Review the specifics of Health Checking.
- See all the commands the Client SDK provides - we only show a few here!
- If you aren’t familiar with the term Pod, this should provide a reference.
Was this page helpful?
Glad to hear it! Please tell us how we can improve.
Sorry to hear that. Please tell us how we can improve.
Last modified March 29, 2023: Helm test content update in Agones doc (#3052) (60f72f0)