1.2.0 - Kubernetes 1.13, Local Dev, and Unity SDK

This is the 1.2.0 release of Agones.

This release includes an upgrade of the supported Kubernetes version from 1.12 to 1.13.

Make sure to check the Upgrading Guide for details on how to perform this upgrade safely.

Check the README for details on features, installation and usage.

Breaking changes:

Implemented enhancements:

  • Upgrade to Kubernetes 1.13 #1044
  • Local SDK Server should update internal GameServer on Ready(), Allocate() etc. #958
  • Error checking of attributes on feature shortcode #1205 (markmandel)
  • Implement Reserve for Unity #1193 (markmandel)
  • Add ImagePullSecrets for Allocator and Ping (helm) #1190 (aLekSer)
  • Implementation of Unity SDK.Connect() #1181 (markmandel)
  • Implementation of GameServer() for Unity #1169 (markmandel)
  • Add Spec and Health data to default local sdk GameServer #1166 (markmandel)
  • Refresh client CA certificate if changed #1145 (pooneh-m)
  • Document the default ports used by the sdkserver sidecar on the website #1210 (roberthbailey)

See CHANGELOG for more details on changes.

Images available with this release:

Helm chart available with this release:

Make sure to add our stable helm repository using helm repo add agones https://agones.dev/chart/stable